![]() SpiritFarer is all about the Boat ChoresĪt the end of the day, the basic idea is to ride the boat in this vast world and just enjoy the world that has been created. Which I use to cut down the tree and then another one.Ītul will take some wood as well since he’s happy, moving forward we talk to some of the locals before returning to the boat. Gathering Resources at Resuteno MeadowsĪfter a short little boat ride, we land at Resuteno Meadows and immediately befriend a nice sheep.Ī little explanation can go a long way and after I fail to try and get the point across I say the orb is like a handyman. So instead give Gwen some coffee check out the store, lose my train of thought and continue to push forward. Turns out I don’t have the ability needed to progress on the island. Taking a quick detour we end up at Hikarishima Lighthouse which turns out to be a bust. A Quick Trip to the Hikarishima Lighthouse Time to turn our attention to Summer who will water and sing to plants for you.Ī good course of action is building him a home to help make him happier, also throw in a shower for Atul and we’re in good shape. Watering some more plants isn’t enough so we play some guitar to help them grow faster. (Yes I know what I did there thanks for asking) More Boat Chores ![]() Hug all your spirits every chance you get as it’s the easiest and most efficient way to keep their Spirits up. Seriously hugging your resident spirits is vital to keeping them happy and interested in helping you on your adventure. Hugging is a big part of this game and what more could ask for then a good old montage showcasing it. Hugging your Spirit residents is vital gameplay I have no idea what jumped onto the boat but it was weird and left as fast as it came. Next, we cook up some pork chops that I bought at Mount Furogawa. We feed Atul some popcorn, which makes him very happy. Nighttime is a great way to finish any last-minute chores you may have or just go to sleep and get ready for the next day. The boat only moves when you’re on it, if you jump off then the boat stops, and also the boat doesn’t move at night. Now its’s time to set sail and do some chores while we ride the boat to the Hikarishima Lighthouse. Going back to a locked door we open it and grab some loot from a chest and figure out the next step in our boating adventure is to go to specific coordinates. Spiritfarer is out now for Switch via the eShop.We meet Gwen purchasing some fiber from the local market and I decide to drop some money and buy some much-needed goods for the long trip ahead of us.Īfter making some purchases we move on getting the gliding ability from the local shrine which allows Stella to use gusts of wind. Other minor bug fixes and optimizations. ![]() Various fixes to Bruce and Mickey requests and story lines.Various fixes to Gwen requests and story lines.Various fixes to Alice requests and story lines.Removed the possibility to set daffodil to player 1 in single player.Fixed issue where you couldn’t activate the zipline shrine if you had activated the bounce shrine.Fixed some texts overlapping in the menus.Fixed hints being shown multiple times. ![]()
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